I've just published a personal works gallery! This section of work has one goal—to create realistic landscapes and architectural spaces—no people—just environments. A secondary goal is to make works that aren't overly fanciful or moody-just spaces that hopefully inspire a visit. As an illustrator/photographer, I'm more often than not inspired by a space long before I place people in it for a cover or ad. And when I am commissioned for a piece, I always begin with the environment and then ask myself how characters logically fit in the space. All work was rendered with Vray and modeled in Cinema 4D and Zbrush.